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How do I create a Program

To Insert a graphic programming objet into you program simply drag it from the tool bar into the board and connect its outputs and inputs to oder objects with the mouse.

To break the connections simply press the corresponding input arrow with the mouse and then let go on an empty space or drag the connection to a new input arrow.

To delete an object drag it into the trash can, the object and all the connections to and from it will be removed.

 

For a more complete example please see the tutorial.

 

 

© 2005, Julio García Sacristán